What business models work for creatives?

When it comes to raising resources to fund creative work, if copyright is now a dud, what business models can best support artists?
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Much of the creative work we value – whether it’s films, music, novels, or TV shows – requires a significant input of time and resources. The established method for raising the resources to fund such work is copyright – which gives creators an exclusive right to communicate their work to the public (with some small limitations). In its most familiar use, creators raise resources by selling copies of their work.

The spread of computer technology that makes copying very cheap and easy has led, however, to a lot of angst. Copyright owners complain that widespread infringement threatens their ability to fund new creative works. On the other hand, apologists for infringement insist that copyright owners have it too good already, that they use the quasi-monopoly created by copyright to enrich themselves at the expense of users.

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Nicholas Sheppard
About the Author
Nicholas Sheppard is a sessional lecturer in computer science at Victoria University Sydney. He has published research in digital rights management, privacy and digital watermarking, and has developed software for digital libraries and open data repositories.