In 2021, Adelaide-based game development studio Mighty Kingdom turned ten. It’s an achievement in its own right – but particularly notable in an industry as notoriously volatile as game development. In celebration of a decade in the business, Screenhub sat down with co-founder and CEO Philip Mayes to talk about the studio’s journey from a two-man app startup, to the a publicly traded Australian-owned games studio with over ninety employees.
Screenhub: Tell me about the tech and games scene in South Australia in 2011. What led you to start Mighty Kingdom, and to focus on making mobile games?