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It's dangerous to go alone; take this. Image courtesy of Accessibility Unlocked. 
Features

Bringing accessibility into play in the videogame industry

From careers to controllers, how are game developers ensuring that their work, and their industry, are anyone's game?

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ABC Drama to Unravel Australia's Atomic Past

Production is underway on a six-part series about this very tricky time in our history, written and directed by Rake's…

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Industry grabs new weapon in regulation fight

Armed with the conclusions of a major government report, the screen sector gathers in Parliament House to impress the key…

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Streaming service Acorn stays non-exclusive, does just fine

How America's first Black billionaire turns the long tail of Australian projects into addictive drama (we hope) and provides a…

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TV: More style than '#Content'?

'Content' is ABC's latest comedy project, all told via mobile interface. Is this innovative or just gimmicky?

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Chinese government beats industry into shape, seems to win

While the world screen industry wrestles with change, the Chinese sector is dancing with an octopus. And everyone is learning…

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The Trespassers: From Page to Screen

Meg Mundell's latest novel has been picked up for a big TV adaptation. What does this mean for the writer…

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TV Review: Ramy is must-see TV

Five months after its US premiere, Ramy – 'the best show not on Australian television' in Chris Boyd’s rarely humble…

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Animals director Sophie Hyde on character, rehearsal and bestie power

What happened when Sophie Hyde and Closer Productions ended up shooting a co-pro in Dublin? And why did the writer…

Features

How videogames can work towards a more accessible state of play

Redressing a tendency to marginalise disability in games requires an awareness of disability at a design level.

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