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Is violence against virtual animals an ethical issue?

Players can kill, hunt or hurt animals in popular games ranging from Animal Crossing to Grand Theft Auto. The rise…

News

ACMI renews digital promise in virtual launch

Is the Australian Centre of the Moving Image a place? A Zone? A Cultural Accumulation Machine to defy COVID-19? First…

Features

ACMI's Big Games Night In brings a personal touch to games week

For the first time, Melbourne International Games Week has run completely online, and ACMI have stepped up to the plate…

Features

Australian games industry: one step closer to rebates and sustainability

A sustainable Australian video game industry? Production rebates are a small, important step.

News

What can SA's Video Game Development Rebate do for local developers?

The SA Video Game Development Rebate, the first of its kind in Australia, is now available to SA devs. What…

Features

How 'Dap' developers went from zero to PAX in two years

In two and a half years, Iris and Paul Anstey went from never having made a game, to having their…

Opinions & Analysis

Night in the Woods captures bittersweet millennial life under COVID-19

Through protagonist Mae, videogame Night in the Woods asks: what will the future hold, if we can’t possibly go back…

Features

What We're Watching: Amazing women on screen

This month the office reflects on productions that star the work of brilliant women, both on and off-screen.

Features

PAX Online: How Film Vic funds games

For PAX online 2020, two reps from Film Vic sat down with devs from Untitled Goose Game, Frog Detective and…

News

First look at the Melbourne International Games Week 2020 program

The online program has opportunities for industry and audience alike, including esports, conferences, gaming club, and a talk from 'Minecraft''s…

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