Games
Is violence against virtual animals an ethical issue?
Players can kill, hunt or hurt animals in popular games ranging from Animal Crossing to Grand Theft Auto. The rise…
ACMI renews digital promise in virtual launch
Is the Australian Centre of the Moving Image a place? A Zone? A Cultural Accumulation Machine to defy COVID-19? First…
ACMI's Big Games Night In brings a personal touch to games week
For the first time, Melbourne International Games Week has run completely online, and ACMI have stepped up to the plate…
Australian games industry: one step closer to rebates and sustainability
A sustainable Australian video game industry? Production rebates are a small, important step.
What can SA's Video Game Development Rebate do for local developers?
The SA Video Game Development Rebate, the first of its kind in Australia, is now available to SA devs. What…
How 'Dap' developers went from zero to PAX in two years
In two and a half years, Iris and Paul Anstey went from never having made a game, to having their…
Night in the Woods captures bittersweet millennial life under COVID-19
Through protagonist Mae, videogame Night in the Woods asks: what will the future hold, if we can’t possibly go back…
What We're Watching: Amazing women on screen
This month the office reflects on productions that star the work of brilliant women, both on and off-screen.
PAX Online: How Film Vic funds games
For PAX online 2020, two reps from Film Vic sat down with devs from Untitled Goose Game, Frog Detective and…
First look at the Melbourne International Games Week 2020 program
The online program has opportunities for industry and audience alike, including esports, conferences, gaming club, and a talk from 'Minecraft''s…