Games

Games Connect Asia Pacific (GCAP) pivots 2021 conference to digital-only
Games Connect Asia Pacific (GCAP) 2021 will now be a digital-only conference in light of Australia's continuing Covid situation.

The Australia Council for the Arts wants to fund videogames
The Australia Council's 2021-4 digital culture strategy makes funding videogames a priority, including non-commercial art games.

The Indie Houses brings international collaboration to games publishing
The new publishing collective The Indie Houses brings together seven international games publishers with an 'indies for indies' approach. They…

Review: Game Builder Garage helps you fail at game development, and that's great
Nintendo's latest game creation tool is defined both by the Switch's limitations and the impressive breadth of creative expression it…

No Longer Home offers a gentle, personal story about adulthood
No Longer Home deals with a familiar form of melancholy with a delicate touch, but sometimes, it borders on insubstantial.

Phantom Abyss is online multiplayer without the scheduling nightmare
Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living…

6 questions with ACMI prize-winning game developer Dan Ferguson
We talk to Melbourne game developer Daniel Ferguson about his cartoonish, kinetic games, winning the ACMI + RMIT prize, and…

Game Review: The Great Ace Attorney Chronicles delivers thrilling legal drama
The Great Ace Attorney Chronicles is the most narratively and thematically consistent entry to date for the legal drama series.

Game Review: Death’s Door elevates a common genre mashup with artistic flair
Enchanting art direction and engaging themes make Death's Door more than just the straightforward, Zelda-inspired game it appears to be.

Australia's richest sci-fi screenwriting prize is open for entries
The John Hinde Award for Excellence in Science Fiction Writing offers $10,000 for the best produced script and professional support…