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ALP goes ballistic about the arts in Parliament, signals trouble for the government

The new regulations which strip advantages from the tax rebate system will have to go to Parliament, and the ALP…

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Game Review: Biomutant Lacks An Identity To Call Its Own

Biomutant's clashing design philosophies continually reduce the player experience to one of overwhelming apathy.

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Game Review: Strangeland’s dark, cosmic world is let down by its narrative structure

Wormwood Studio’s ‘Strangeland’ is a mind-bending ride through a visually unique and well-crafted world that is dulled by repetitive puzzles…

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Game Review: Essays on Empathy reminded me of the importance of creative community

This stunning collection of scrappy narrative microgames showcase Deconstructeam’s forensic interest in human intimacy. More importantly, they show the way…

Features

Itch.io’s games aren’t ‘unspeakable’; they’re groundbreaking

Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole…

News

2021 Apple Design Award nominations feature Australia's SMG Studio with ‘Sp!ng’

Apple has announced the finalists for the 2021 Apple Design Awards ahead of this year’s Worldwide Developers Conference, and Australian…

Opinions & Analysis

Australian Ads are still made by white people, for white people

The industry needs to get comfortable with having uncomfortable conversations around race, says young Chinese-Australian producer Annie Thiele, offering suggestions…

News

Courage, Confidence & Strategy: Sue Maslin's advice for women pursuing leadership

Inspired by Natalie Miller, Sue Maslin says we need more women taking the leap into positions of financial and creative…

News

Indie game developers rally behind Palestine with a fundraising bundle

Submissions are open for the Indie Bundle for Palestinian Aid on itch.io. This fundraising effort is the indie games community’s…

News

With Far Cry 6, Ubisoft admits to politics in its videogames. Why is that notable?

Ubisoft has had a history of saying that its politically-informed game worlds are not political. What's changed?

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