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The Power of Visibility: beating the mid-career blahs

Even introverts can shine in their own ways. Challenge your fears and put yourself out there with these ideas from…

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2021 Australian Game Developer Awards nominations open

The Australian videogame industry's night of nights will soon be upon us, and submissions are being invited.

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Game Review: On Nier Replicant ver.1.22474487139...and second chances

Nier Replicant ver.1.22474487139… sees an overlooked cult game taking advantage of a rare second lease on life.

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Brisbane developers Prideful Sloth announce next game ‘Grow: Song of the Evertree'

The Australian studio behind the well-received Yonder: The Cloud Catcher Chronicles has announced their next game in partnership with international…

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News in Brief: Advice from Sue Maslin, Kurzel at Cannes, and the ALP goes to bat for the arts

This week in the news, the sector reels from the one-two punch of a botched media reform policy process, and…

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ALP goes ballistic about the arts in Parliament, signals trouble for the government

The new regulations which strip advantages from the tax rebate system will have to go to Parliament, and the ALP…

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Game Review: Biomutant Lacks An Identity To Call Its Own

Biomutant's clashing design philosophies continually reduce the player experience to one of overwhelming apathy.

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Game Review: Strangeland’s dark, cosmic world is let down by its narrative structure

Wormwood Studio’s ‘Strangeland’ is a mind-bending ride through a visually unique and well-crafted world that is dulled by repetitive puzzles…

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Game Review: Essays on Empathy reminded me of the importance of creative community

This stunning collection of scrappy narrative microgames showcase Deconstructeam’s forensic interest in human intimacy. More importantly, they show the way…

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Itch.io’s games aren’t ‘unspeakable’; they’re groundbreaking

Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole…

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